API reference

An official API wrapper for Crypto_Versus

this section is under construction, and isn’t very good yet

See also

If you are looking for the docs of the HTTP API, visit the crypto-versus github page

Note

this guide will assume you have made a Client instance called cry

Client

Constructor parameters

Name

Type

Default value

Description

host

string

“cry-vs.herokuapp.com”

The url of the server you want to connect to.

port

int

80

The port that the socket should listen to.

allow_unsecure

bool

False

Whether to allow unsecure connections.

keep_alive

bool

True

Whether to keep the client validated by automatically refreshing the token.

Exposed methods

Name

Parameters

Returns

Login required

Description

cry.listen

N/A

N/A

No

Should be used as a decorator. registers the function as an event handler.

cry.login

username, password or API token

N/A

No

Authenticates the client. this will also start the event loop so any code that needs to be done before this should be done in the on_ready event

cry.game.action

N/A

JSON (HTTP response object)

Yes

call the /api/v0/dostuff endpoint. that endpoint is temporary and so is this method.

Exposed variables

coming soon™

events

to create an event handler, just use the @cry.listen decorator. The client will automatically call the handler based on the function name.

Name

Description

any_event

Fired when any event is called

on_ready

Fired when the event emitter is initialized (right after the client has logged in)

on_token_refresh

Fired after the token has been refreshed

login parameters

cry.login("key")
cry.login("username", "password")